Wu DLC expands on this dark side, as you get further caught up in the twisted experimentations of the megalomaniacal Dr. And Entertainment wants more than anything else to ensure that guest satisfaction, and the resultant stream of dollars, stays high, regardless of what that means for the welfare of the dinosaurs.
Security is interested in weaponizing the dinosaurs for other parties. Science is perfectly willing to exploit the animals and endanger lives in the pursuit of more knowledge. All of these divisions are fundamentally guided by corporate greed, and to keep them pacified you need to do things like increase the quality and availability of guest services raise park revenues research, modify, and release new dinosaurs and even engage in rather ethically dubious pursuits that include pitting dinosaurs against each other to attract more guests or even to sell off dinosaurs to who-knows-what other corporations to make a little extra profit. You play as a nameless corporate executive brought in to run the Jurassic World parks while balancing the needs of the Science, Security, and Entertainment divisions. Jurassic World: Evolution, released in 2018, has a profit-focused, exploitative character to it. Given that they’re both games by Frontier Developments, released just a year apart from each other, I find the contrast rather interesting, and I think it reflects conscious choices on the part of the developer to characterize both games quite distinctly. Something I’ve been thinking about with Planet Zoo is how it contrasts with the themes and goals of Jurassic World: Evolution. I’ve always loved zoos and animals, and dinosaurs in particular, so it’s no surprise that I’d continue to be drawn to these games, even though the broader genre of management sims hasn’t kept me as engaged. That includes Frontier Developments’ Planet Zoo and Jurassic World: Evolution, but I can trace the fascination back to Blue Tongue Entertainment’s Jurassic Park: Operation Genesis the original Zoo Tycoon and Zoo Tycoon 2 from Blue Fang Games, including their expansion packs, which of course added dinosaurs and the game that started it all, the 1993 Manley & Associates educational game title, DinoPark Tycoon. Since childhood, I’ve always been fond of zoological park sims in particular.
It’s also got absolutely beautiful vistas and lovely depictions of lifelike animals, plus a good combination of animal and visitor AIs with a robust in-game economy. It’s a great spiritual successor to the Zoo Tycoon series, and it has an incredibly in-depth level of customization that I’ve barely scratched the surface of (working through the campaign, relying heavily on the prefab stuff at present). I recently picked up Planet Zoo, and I’m enjoying it. It’s a pretty great time to be a fan of this franchise… And I have to imagine more Camp Cretaceous is just on the horizon as well. And yeah, it’ll be cool when Dominion finally comes out next year. I can’t wait until I know more about what the Evolution sequel will be like. Then, we got the news I’m actually most excited about: the announcement of Jurassic World Evolution 2! New biomes, more dinosaurs, and it looks like pterosaurs and the mosasaur will be included right out the gate! And that Chaos Theory mode reminds me of some of the Operation Genesis missions and has me itching for more information. #JurassicWorldDominion /22x圓fkEwH- Colin Trevorrow J I didn’t really intend another Jurassic Park-related post so soon, but some cool stuff has been revealed in the last week and I’m excited over it!įirst up, we saw via Colin Trevorrow on Twitter that feathered dinosaurs are finally appearing in a Jurassic Park film! Literally decades overdue, but I’ll take it.įeathers.